2nd Level Cleric
# Appearing: 1-3
Armor Class: 12 (leather)
Hit Dice: 2
Attacks: 1d6 (staff)
Saving Throw: 13
Move: 12
Challenge Level/XP: 3/120
Special: command undead
Spells: Cause Light Wounds
These clerics appear to be of a holy order, but upon closer inspection they wear a grimace and have a dark demeanor that is unsettling. They will pretend to be helpful, but at the first opportunity will attempt to subdue and bind opponents, so that they can be taken into as prisoners.
Equipment: unholy water, rope, unholy symbol, leather armor, staff
(note: my preference is to use the "ascending" armor class - so all descriptions will only list the stat that way)
No comments:
Post a Comment