May 12, 2009

Evil Adept

Rumors of recent activity in the monastery ruins has been whispered among the town folk. People are saying that servants of a dark god are reawakening the evil once vanquished in the ruins. Yet others insists this is a bunch of nonsense, that if anything a harmless order of monks are using the ruins as a place for quiet contemplation.

Evil Adept
2nd Level Cleric
# Appearing: 1-3
Armor Class: 12 (leather)
Hit Dice: 2
Attacks: 1d6 (staff)
Saving Throw: 13
Move: 12
Challenge Level/XP: 3/120
Special: command undead
Spells: Cause Light Wounds

These clerics appear to be of a holy order, but upon closer inspection they wear a grimace and have a dark demeanor that is unsettling. They will pretend to be helpful, but at the first opportunity will attempt to subdue and bind opponents, so that they can be taken into as prisoners.

Equipment: unholy water, rope, unholy symbol, leather armor, staff

(note: my preference is to use the "ascending" armor class - so all descriptions will only list the stat that way)

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