BlackBeltGaming has posted a series of videos as he walks through setting up Tomb of the Lich Lord and playing Roderick Talus the Paladin vs. Tannin Shadefoot the Rogue.
Showing posts with label advice. Show all posts
Showing posts with label advice. Show all posts
Feb 16, 2012
May 16, 2011
My Two Favorite Dungeoneer Aids
From the beginning Dungeoneer has endured accusations of less than perfect rules, though we have tried to rewrite and polish the rules a half-dozen times it was never enough to satisfy the critics (though sales remained strong). However, two fan-made gameplay aids have stood out as the best resources to help you play Dungeoneer.
Dungeoneer Numbered Rules
Dungeoneer Turn Summary
I have linked to these files for a long time, but I realize they are so valuable that they are worth bumping into the prime position on this blog. I have linked them on the top two links to the right in order to give them maximum exposure, especially for anyone new to Dungeoneer.
If you buy a Dungeoneer set, toss the included rule sheet and use these resources instead. You will save yourself a lot of time and headache, and you will really enjoy the game.
Dungeoneer Numbered Rules
Dungeoneer Turn Summary
I have linked to these files for a long time, but I realize they are so valuable that they are worth bumping into the prime position on this blog. I have linked them on the top two links to the right in order to give them maximum exposure, especially for anyone new to Dungeoneer.
If you buy a Dungeoneer set, toss the included rule sheet and use these resources instead. You will save yourself a lot of time and headache, and you will really enjoy the game.
May 4, 2009
What is a roleplaying game?
Just about every RPG ever written has tried to answer this question. Usually devolving into discussions of childhood cops & robbers games. I don't know that anyone has written the perfect answer. I'm working on that section of the Dungeoneer RPG, and I've borrowed from various sources to come up with this:
A Roleplaying Game is a game in which the participants assume the roles of fictional characters and are rewarded for making choices that are consistent with the character's motivations or further the plot of the story. Participants collaboratively create stories by determining the actions of their characters, and these actions succeed or fail according to the rules and guidelines. Within the rules, players can improvise freely; their choices shape the direction and outcome of the game.I don't know if I've succeeded, in fact posting it here has made me aware of how esoteric this sounds. Your thoughts?
Apr 12, 2009
Dungeoneer Rules Numbered

I've been told time and again how great and fun Dungeoneer is and how not-so-great the rules are...the rules have been rewritten a few times, and improved upon, and expanded as the game has grown, but it has always been tough to write the perfect rules set.
Boardgamegeek.com user Dane Barrett has posted his version of the Dungeoneer rules, where he divided up all the rules, reorganized them a bit, and numbered them. The result is an incredibly handy version of the rules where every rule can be quickly found and more easily understood!
Is Boardgamegeek.com the best site on the interwebs? Quite possibly.
Jan 26, 2007
Ask the Dungeonlord
New Dungeoneer player Kravell asks:
The Dungeonlord responds:
I am eagerly awaiting the Dungeoneer RPG and that has led me to the card game on which it is based (good marketing idea there).
Two questions. What set is recommended to start and what optional rules are most recommended? I saw somewhere that prebuilding the map is recommended for instance.
I play D&D 3.5 a lot and have played many board games like Runebound and card games like Star Wars. I like strategy, cool characters, and the chance for a lot of interaction between players in a board game.
Thanks!
The Dungeonlord responds:
Hello Kravell,Of particular interest to the Dungeonlord is that excitement for the Dungeoneer RPG is building.
Glad you are interested in Dungeoneer. Tomb of the Lich Lord is generally considered the best to start with. The best options are summarized in the latest rules available here. Pre-building the map is a good one, though for your first couple of games I would recommend playing standard rules.
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