APoM Design Diary #18 - Dejah Thoris

Dejah Thoris
Red Martian, 9th level Noble
Armor Class: 8 [12]
Hit Dice: 9/36hp
Move: 90'
Attacks: shortsword or pistol
Damage: 1d6 or 1d12
No. Appearing: 1
Save: C9
Morale: 12
XP Value: 100
Str: 10 (+0), Dex: 13 (+1), Con: 14 (+1), Wis: 16 (+2), Int: 15 (+1), Chr: 19 (+3)
Social Status: 19 (+3)
Equipment: Shortsword, Pistol, Tissue Regenerator, Tri-Chorder, Remote Starter, Metal War Bikini

Dejah Thoris is described as the incomparable Princess of Mars. She is the quintessence of feminine beauty and grace. She is skilled in courtly and royal etiquette, as well as all womanly pursuits and charms. She commands the loyalty of the soldiers of Helium - the preeminent city on Mars inhabited by the race of Red Men. She is a true daughter of Helium, willing to risk her life to defend her home city and people.

Dejah Thoris has bronze skin of flawless complexion, jet black hair, and an ideal figure that she makes no attempt to conceal as there is no shame in nudity on Barsoom. Even the toughest most grizzled warriors tremble at her mere presence. Such is her incredible beauty that few males can resist her persuasions.

On occasion she participates in scientific expeditions on the marvelous sky ships of Barsoom, it was on one of these occassions her ship was destroyed by green martians and she was captured at the same time Captain Carter was in their captivity. She eventually fell in love and married him.

Her loyal affections are to Captain Carter. The only thing likely to faze her calm demeanor is her husband being in peril.

How do you draw the most beautiful woman in the galaxy? For starters you don't even try. You try to draw a character with a personality and hope for the best. I tried to make her fierce and attractive at the same time.

This description was cobbled together from a few sources and my recollections from the book. It is a work in progress and likely to change quite a bit in the final adventure. I was considering making her either the helpless maiden-in-distress (like the book), or giving her a little bit of fighting ability, or to do what the movie did and make her a Scientist. Then I recalled the Alien Noble class by James Maliszewski described on the Grognardia blog which is nearly perfect and now I need to make a whole adaptation of the class for Warriors of the Red Planet.


Thrud - Daughter of Thor

Part of the Valkyria: Shieldmaidens of Asgard project is defining all the Valkyries, and several other Norse Mythology characters and creatures, in both 5th Edition and OSR.

Here is an attempt at writing up Thor's daughter: Thrud using 5th edition. It is quite a bit of work and the layout is a bit tricky, but the results are pretty rewarding. She is probably one of the more powerful Valkyries I'll be designing for the book.


June 2020 Patreon Rewards


Did you know I have a Patreon? Yeah, I know everyone does. Why should you support this one?
Every month I provide behind the scenes material on games being developed for Night Owl Workshop, as well as providing high resolution files of my art that can be used as wallpaper for your computer and phone.

This month the rewards were Skeggold Valkyrie of Axes and new western themed character classes for your favorite OSR game. It is part of a Western mini-RPG inspired by the classic Boothill and meant to work seamlessly with Warriors of the Red Planet as a prelude to the A Princess of Mars adventure.

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APoM Design Diary #17 - Korad

One of the city ruins the green martians take John Carter to is Korad.

The Barsoom Wiki describes it like this:
Korad is a dead Martian city that was once belonged one of Barsoom's greatest nations. It was a center of culture and commerce, built upon a natural harbor surrounded by magnificent hills. When the seas began to dry Korad was abandoned, and as happened to many of the abandoned cities, it was soon taken over by one of the green hordes, in this case, the Tharks. As it is with most dead cities upon Mars it had a population of White Apes.
Bordering its central plaza is a magnificent structure of marble inlaid with gold and brilliant stones, with a canopied entrance one hundred feet in width. Its inner walls decorated with wondrous murals, paintings, and mosaics showcasing scenes of ancient Barsoom.
On my live stream twitch.tv/thomasdenmark I did this painting of Korad. It's still pretty rough and could use a lot more refinements. But it is a start.


I live stream weeknights at 9pm PST, you are welcome to join and watch me draw and talk about D&D.

APoM Design Diary #16 - Dak Kova


Dak Kova
Green Martian, Warhoon, 5th level Fighting Man
Armor Class: 5 [15]
Hit Dice: 6+6
Move: 120'
Attacks: longsword, and shortsword or pistol or tusks
Damage: 1d8, and 1d6 or 1d12 or 2d4
No. Appearing: 1 (unique)
Save: F5
Morale: 7
Treasure Type: A
Alignment: Chaotic Neutral
XP Value: 700
Social Status: 12
Str: 12 (+0), Dex: 12 (+0), Con: 16 (+2), Wis: 15 (+1), Int: 10 (+0), Chr: 8 (-1)
Equipment: longsword, shortsword, pistol (x2).
Dak Kova is a Green Martian from the horde of Warhoon. He was a Jed until he challenged and killed the Jeddak Bar Comas and assumed leadership of the Warhoons. The conflict resulted from a disagreement over the fate of John Carter following his capture by the Warhoons, though Dak Kova had regarded Bar Comas as weak and unfit to rule and needed little excuse to usurp his position.

Bar Comas had much the better of the battle, as he was stronger, quicker, and more intelligent. It soon seemed that the encounter was done, saving only the final death thrust, when Bar Comas slipped in breaking away from a clinch. It was the one little opening that Dak Kova needed, and hurling himself at the body of his adversary he buried his single mighty tusk in Bar Comas's groin and with a last powerful effort ripped the young jeddak wide open the full length of his body, the great tusk finally wedging in the bones of bar Comas's jaw. Victor and vanquished rolled limp and lifeless upon the moss, a huge mass of torn and bloody flesh.
- A Princess of Mars, Chapter 18, Chained in Warhoon