Apr 27, 2016

Calot


There have been quite a few interpretations of the species the loyal Woola belongs to. Here I've tried to fit it in with the general aesthetic of Warriors of the Red Planet. Your interpretation might vary.

Calot
AC: 6 [14]
HD: 3
Atk: bite
Dmg: 1d10
Save: F4
Move: 180' (360' burst)
Special: Tireless, Night Vision, Tracking by Scent, Initiative +2, Run (burst) 3/day

A calot is a ten legged beast about the size of a Jersey cow or small pony. It has a gaping maw filled with three rows of very sharp teeth and an ugly disposition. Its large puppy-dog like eyes would make the creature adorable except that it has a fearsome countenance, and an intimidating physical strength. Its stamina is just short of marvelous being able to travel a hundred or more miles in a day. These successful predators of the martian wastes have been domesticated by some Thark and Warhoon tribes and generally serve their masters much as dogs serve humans on Earth.


Apr 15, 2016

Apr 13, 2016

Guardians Questions and Errata


Did the Gadget Creation section get rolled into Starting Gadgets (p.48)? I want to make sure nothing is missing.
On p. 49 after the paragraph Building Gadgets for your Friends the next paragraph that begins:

 "Worn Gadgets are..." should instead begin:
Gadget Creation: Worn gadgets are

(These paragraphs contain the additional gadget creation rules that were referenced earlier)

And how does the New Gadgets math work with character that have an Intelligence modifier over 10 (same page)?Yes. What is missing is two-word subhead!

NEW GADGETS math. We adjusted the BAM (base ability modifiers) late in the process so Guardians could accommodate a wider range of superheroes from normal human up to super-duper-man and beyond.
There are two corrections we are considering:
 * change it to -5% instead of -10% per point (which captures the original spirit of the rules)
 * add a parenthetical "(to a maximum -90%)

Will be posting an errata sheet once we get more feedback, so far there hasn't been too many.

Traits like Robotic Body, Computer Brain, Undead, and Super Training are mentioned but I can't find a formal description. Also, are there any modifiers to initiative?
Robotic Body and Computer Mind are not powers but rather the racial traits innate to the Cyborg and Robot origins. That is, the qualities of having an electrical body and a machine mind. Their effects were not spelled out in any one place. Rather, there are several references in the rules to how powers affect characters who have these traits: under Electrical Control, Repair HP, Illusion, EMP, Electrical Shock, lightning, magnetic control, neutralize power, transmutation, and sleep.

Undead is simply a descriptive optional trait you may take for a supernatural character that is included for the purpose of integration with other OSR games where certain characters have special powers against the undead (e.g., clerics, magic items that affect undead, etc.). As it's an optional trait , it has no 'cost'.

I created a Google doc that you can comment on. Here:
https://docs.google.com/document/d/1jtoiuwf9L_ZMOgBn_hK0y1ah6U8r2TRRZ4R7bb-1Pag/edit?usp=sharing

April Projects Update

I just got back from Emerald City Comicon, which is rapidly growing and becoming the next go-to convention on the West coast next to the San Diego Comic Con. Gaming had a relatively small representation at ECCC, so I'm looking forward to Kublacon next month. One of the best gaming conventions here in the West.

Last month I announced three books for release in March, which have become releases planned for April, I'm hoping they aren't further delayed and become releases planned for May...

Sketchbook 2016 Gamer Edition: I did put together a sketchbook and had it for sale at ECCC, but I'm still working on the Gamer Edition because I think it is a cool idea. Once that edition is done I'll make them both available on Lulu and DriveThru (and possibly some other online channels I've been considering). All that remains is to complete the stats and descriptions of the monsters, characters, and stuff in the sketchbook.

Mechanized Men of Mars (a Warriors of the Red Planet adventure), probably the most anticipated item is very nearly done. I have one chapter left to refine. Maps and art are all done. This should be done soon.

Beasties. To me this has been the most fun to work on. The art is done, there are about a dozen monsters left to finish the descriptions of. Also some of the goodies in the back of the book need a few additional details. This should be done right after Mechanized Men of Mars.