May 23, 2011

MegaDungeon Monday - Dungeon 3

So far I have been keeping these geomorphs rather generic. All the doors are plain open doors. I haven't been adding much in the way of "dungeon dressing", I figure that DM's will want to have control over where secret, concealed, locked, and trapped doors are and what things can be found in the various rooms.

I'm curious if you would prefer these have more "stuff" in them, predefined secret doors, statues, traps, pits, etc.


  1. Personally I prefer to keep the dressing toned down a bit in mine, although secret doors and some statues I include.

  2. I would like to see a nice set of furniture and door icons to allow someone to copy/paste all that content onto an existing geomorph and get consistent quality.