Jugular Seeker
Medium Plant, Chaotic, Forest
No. Appearing: 1d4+1 (1d6+1)
Armor Class: 17
Hit Dice: 6+2 (26hp)
Move: 20’ (10’)
Attacks: 1 bite or 2 claws
Damage: 1d6+1 piercing, 1d4+1 slashing
Save: 15
Morale: 9
Treasure Type: Nil
Intelligence: 12
XP Value: 75
Attach: target bitten must make a STR check, if they fail the Jugular Seeker latches on to the victim’s neck.
Drain: target is drained of 1d6 hp per round until dislodged or the Jugular Seeker is satisfied.
Regenerate: recovers 1d6 hp per round while in contact with soil from a grave.
Weaknesses to Sunlight, Garlic, and Holy Water: The Jugular Seeker takes 2d12 damage per turn while in contact with these things.
This carnivorous plant is possessed by an evil soul. It seeks out the jugular veins of creatures from which to feed on.
Appearing as a common monkshood with a faint blue-green bioluminescent glow this plant can be found in enchanted forests and haunted woods. When the blood of an innocent victim is spilled on it, and a vampire has been impaled nearby, this can create the right conditions for the plant to be possessed by the spirit of the vampire.
The Jugular Seeker much like vampires, is harmed by sunlight, garlic, and holy water. And it prefers to be planted in soil from a grave, especially from the home land of it’s vampire soul, where it will regenerate 1d6 hp per turn while in contact with this dirt.
An exorcise spell will banish the evil vampire spirit from the plant.
No comments:
Post a Comment