Air Plant Keeper
Red Martian, 3rd level Scientist
Armor Class: 10
Hit Dice: 3/9hp
Move: 120'
Attacks: shortsword or pistol
Damage: 1d6 or 1d12
No. Appearing: 1-4
Save: S3
Morale: 5
Treasure Type: A
Alignment: Lawful Neutral
XP Value: 100
Str: 11 (+0), Dex: 10 (+0), Con: 10 (+0), Wis: 9 (+0), Int: 13 (+1), Chr: 9 (0)
Equipment: shortsword, pistol.
Air plant keepers are skilled in the operations of the great air generators that maintain the breathable atmosphere of Barsoom. They are dedicated to their job and will defend the plant from hostile forces that may harm it.
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