Off the coasts of Sinder are the deep waters of Sálnahaf (the Sea of Souls). Lurking among the crashing waves, icebergs, and treacherous rocks many strange creatures swim. One of the less commonly sighted are the noble Vatnshestur, the water steeds. They are treasured by the Shahatha as a means of transportation and as beasts of burden and can be trained to endure long hours of hard work and travel. Some are even trained to be combatants.
VATNSHESTUR (Water Steed)
Large beast, neutral
Armor Class: 12 (scales)
Hit Dice: 3 (18hp)
Speed: 60ft (swim)
Morale: 12
Treasure Type: nil
STR DEX CON INT WIS CHA
20(+4) 18(+3) 14(+2) 2(-4) 10(0) 12(+1)
Senses: normal
Languages: none
Challenge: 2/12 (75 XP)
Water Breathing. The water steed can breathe only underwater.
ACTIONS
Bite: Melee Attack: +3 to hit, reach 5ft, one target. Hit: 2 (1d4) slashing damage.
Stomp: Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Vatnshestur appear as large fish with horselike forelimbs. They are swift and graceful in water, and cannot move on land. Their markings range from olive green with deep red stripes and fins to blue and white. They are kind tempered and easily tamed and trained. They can also be fierce combatants when threatened. The males can be particularly aggressive during mating season in the late summer. They are prized as steeds for aquatic humanoids.