Aug 31, 2022

Death Nettle


Death Nettle

Tiny Plant, Neutral, Forest

No. Appearing: 1d4+1 (1d6+1)
Armor Class: 12
Hit Dice: 1+2 (6hp)
Move:  Once it uses all of its stings it takes 2-5 days to regrow new ones.0’
Attacks: 1-4 stings
Damage: 1d4 piercing
Save: 15
Morale: n/a
Treasure Type: Nil
Intelligence: 1
XP Value: 25

Death Sting: target stung must Save vs Paralyze or be incapacitated for 1-4 days.

Appearing as harmless plants growing in fields among other normal vegetation, until a tasty target comes within range. The Death Nettle unfolds its barbed tentacles and reveals its skull-like face and attacks.

Once it stings an opponent and incapacitates them the Death Nettle will slowly envelope the creature and start digesting it over the course of 1-4 days. Once it uses all of its stings it takes 2-5 days to regrow new ones.

Death nettles were cultivated by the monks of Nakari, goddess of death and darkness, while they were bored trying to fill time between their mediations.

Warduke Wednesday

 


Aug 30, 2022

Cosmic Wanderer

Cosmic Wanderer
Medium Humanoid, Chaotic, Extra-Planar

No. Appearing: 1 (1)
Armor Class: 17
Hit Dice: 6+2 (26hp)
Move: 90’ (60’)
Attacks: Touch
Damage: 2d6+1 Necrotic
Save: 15
Morale: 6
Treasure Type: V
Intelligence: 16
XP Value: 500

Necrotic Touch: target touched must Save vs poison or take an additional 1d6 necrotic damage. Limb will rot away within 2-5 days unless cured.

Etherealness: 3 times per encounter can become ethereal for a round and cannot be touched or affected except be effects that can affect ethereal things.

A Cosmic Wanderer is a lost soul condemned to wander the cosmos in search of a home it will never find. Whether an explorer who lost his way, a wizard experimenting with magic he didn't understand, or a cursed individual tossed into the ether, they have been traveling for so long that they've lost all comprehension of time and space. Their physical bodies are deteriorated and barely recognizable as human. 

They have also developed a malevolence and hatred of all mankind and will seek to take the life from anyone they encounter with no remorse. It is possible that under some circumstances a remove curse spell cast by a powerful cleric could restore their humanity.

Aug 29, 2022

Blighted Grimalkin

Schrödinger's cat was neither live or dead...it was UNDEAD!

Blighted Grimalkin
Small Undead, Chaotic, Urban
No. Appearing: 1
Armor Class: 13
Hit Dice: 4 (16hp)
Move: 120’
Attacks: 1 bite or 2 claws
Damage: 1d6+1 piercing, 2d4 slashing
Save: 14
Morale: 8
Treasure Type: M
Intelligence: 9
XP Value: 95

Depending on how the Grimalkin was made determines its special abilities, it has one of the following as well as Poison Immunity:

  • Bloodcurdling Howl: up to 3 times per encounter. Opponents within 15’ must Save or take 2d4 Thunder damage.
  • Necrotizing Claws:if a target is struck by the Grimalkin’s poisonous claws they must Save vs. Poison or a limb will rot off in 2-5 days unless cured with Cure Disease or Remove Curse.
  • Regeneration: it quickly recovers hit points at the rate of 1d4 per round unless the damage is done by fire, lightning, or acid.
  • Resistance: Fire
  • Immunity: all Grimalkin are immune to Poison

Blighted Grimalkin are familiars that have been separated from their witch, they are a disturbing omen that foreshadow grim events. Plagues, crop failures, still borns are said to be caused by their presence. They appear as undead cats, with matted fur, hollow eyes and a nauseous stench.

If slain on a full blood red moon in autumn, in the presence of its witch it can come back as a blighted grimalkin with a Bloodcurdling Howl.

If it is buried in a cursed graveyard, it may come back as an undead with Necrotizing Claws.

If the witch it is bonded to dies by decapitation the grimalkin also dies, and comes back with the power of Regeneration.

If the witch it is bonded to dies by fire the grimalkin dies of a heartbreak, and comes back with the fury of hell in its eyes and it is Resistant to Fire.



 

Aug 17, 2022

Cities on Mars

 Using AI to generate cities on Mars.

I've become quite fascinated with using this tool to create concept art and ideas to use for reference, but many of them are compelling images on their own with little or no corrections and refinement in Photoshop to fix the weird little artifacts.