Thursday, February 11, 2010

Dungeoneer RPG layout

First I want to thank all of those who send emails encouraging me to complete the Dungeoneer RPG. You don't know how much your emails mean to me. If you have any Dungeoneer questions don't hesitate to ask: tldenmark at gmail dot com

Dungeoneer fan Michael Klein asks "Hello, I am writing to inquire about whether or not the Dungeoneer RPG project was still alive."

Thank you Michael for your question. It is an important one. The Dungeoneer RPG has been in development at least since 1995, and a beta version was available for a few years through Lulu.com. It is no wonder that 5 years later Dungeoneer fans may wonder if a published RPG will ever be released.

Each Dungeoneer expansion I have ever made has been a bit like giving birth, okay, that's hyperbole. But, creating 55 or so unique pieces of art in addition to a well designed card set that is fun is no easy task. But, I've complained enough about the challenges of game design on this here blog. You want results, not excuses!

With each Dungeoneer set I like to convince myself that I am increasing the quality of the design and art. And the RPG is the ultimate expression of that philosophy. Is that true though? It is easy as an artist and designer to sit here in the shelter of my studio and tell myself I'm making this better than any Dungeoneer set, but I know when this is published the various forums and blogs will tell me the truth whether I have succeeded in making a compelling game experience or not (Den of the Wererats, great job Thomas! Epic: Call of the Lich Lord, not so much. At least you redeemed yourself with Wrath of the Serpent Goddess.).

I love designing and illustrating this game. I love it so much that I keep spending more time creating art, designing, and laying out pages. But eventually it has to get out the door and to the printing press or all the work is for naught. So I want to say emphatically that yes I intend to publish this game. I don't have any illusions about revolutionizing the industry or making a hit game, this is simply a labor of love and all I hope for is that others have fun playing it.

So, to give this post something substantial, worth your precious time to peruse, here is a layout test I recently did. This is the chapter heading for Character Races in the Player's Guide. Enjoy.

4 comments:

Ara Kooser said...

That's really a cool layout. Glad to this project is moving forward. Will there be a beta-test group? If so I'd love to jump in.

A Paladin In Citadel said...

Thrilled to hear this is still moving forward!

Mike said...

Looks absolutely amazing. I can't wait to try it out.

Aaron said...

Is there anything that we can do to help out?