Sep 12, 2018

Adventure Names Bot

I made a Twitter bot that creates a new Adventure Name each hour. If you're on Twitter be sure to follow it. At the end of the month the Adventure Name with the most likes I'll turn into an actual OSR adventure with Original and 5th edition stats.

Some examples:

  • Apocalyptic Castle of Tugark the Last Devil 
  • Corrupt Bastion of Crosdo the Desolate Warlord 
  • Chaos Bastion of Braakurk the Trickster Queen 


https://twitter.com/AdventureNames 

@AdventureNames

Aug 13, 2018

Patreon

I have started a Patreon in order to develop more projects. Currently I develop OSR products and my big new project Valkyria: Shieldmaidens of Asgard between working on freelance commissions, so the going can be a little slow sometimes. I have exactly 12 OSR books that are all in various stages of completion, as you can see in my previous post. If any of them interest you consider supporting this work on Patreon.com/thomasdenmark

The first goal is to get 50 patrons. Each of these first patrons will receive a little bind-rune painting representing health and wealth, as well as a cool little iron-on patch. There will also be other great rewards like 15% off products, sneak peeks, advanced copies and more.


Aug 8, 2018

Products in Development



Patrons will gain early access as well as sneak peeks and up to 15% discount on all products.

May 12, 2018

Dungeons and Dragons the most important gaming franchise in the world

Forbes has written an article about the upcoming book Dungeons & Dragons Art and Arcana: A Visual History an illustrated guide to the history and evolution of the beloved game, told through more than 700 pieces of artwork from each edition of the core books, supplements, and modules; decades of Dragon and Dungeon magazines; classic advertisements and merchandise; and never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with the game. The book's authors had unparalleled access to the archives of publisher Wizards of the Coast, as well as the personal collections of top collectors and the game's original designers, allowing them to compile the most comprehensive collection of D&D imagery ever assembled.

There are some real gems from the archives.


You can read the full article here: https://www.forbes.com/sites/davidewalt/2018/05/10/these-exclusive-images-reveal-the-art-and-arcana-of-dungeons-dragons/#6560c2da5810

May 10, 2018

Landsknechte

Some time ago I cut my copy of Chainmail apart, typed up all the text, and reformatted it into a more legible book.

One of the stand out elements of the book is how much Landsknechte are mentioned with their stats and abilities scattered all over the book. I took all the mentions and combined them into one super entry to see it all together. With how much reverence and attention is paid to these famous troops you'd think they were the greatest fighting force since the Great Heathen Army invaded the British Isles.


Landsknechte
Point Value: 2 + Weapon value
Attack as: Light Foot
Defend as: Light Foot
Move 12”
Charge move 15”
Morale Rating: 8

Takes no prisoners (treat prisoners as kills).

Only half penalties for facing.

Fatigue in 6 melee rounds (not 3).

Landsknechte armed with pikes or pole arms facing the enemy automatically stand any charges.

Form Hedgehog: If ten or more of these troops are in a square-type formation, pikes or pole arms facing outwards in all four directions, a “hedgehog” has been constituted. A hedgehog can be moved at one-half speed. It may never charge. A Hedgehog will never be drawn into neighboring melees. It may be attacked only by troops armed with like weapons (pikes or pole weapons).

Close Formation: Landsknechte attacking in close formation (5x2 figures minimum) fight as Armored Foot, with extra die for weapons. For every two men so attacking an additional “mass shock” die is added. When defending in close order (1” or less apart), with pole arms facing the enemy, they are treated as Heavy Foot. If attacked in flank or rear, or when in open order, they are treated as Light Foot.

Pike Charge: Because of the reputation and ferocity of these troops, an enemy charged by Landsknechte pikemen (other than like troops) must roll two dice and consult the Loss table, just as if they had suffered excess casualties. However, if the unit being attacked fails to score high enough it is not removed from play; rather, it retreats 1 1/2 moves, backs to the enemy, and must rally. If they are followed up by pikemen before they rally, the unit is totally eliminated. Note: The charging pike formation must be eligible to receive “max shock” dice (at least 10 figures in 5 x 2 formation) in order to force enemy units to check morale.