Frosty the Snowman
Medium Construct (Snow), Neutral Good, Cold, snowy environments
No. Appearing: 1
Armor Class: 8 (due to snowy composition)
Hit Dice: 3 (13 hp)
Move: 20 ft. (snow glide)
Attacks: 1 (chill touch or icy blast)
Damage: Chill touch (1d6 cold damage), Icy blast (2d4 cold damage in a 10 ft. radius, once every 3 rounds)
Save: F3
Morale: 10
Treasure Type: Nil
Intelligence: Average (speaks Common and can communicate with animals)
XP Value: 175
Cold Immunity: Immune to cold damage.
Melt and Reform: When reduced to 0 HP, Frosty melts. He can reform after 24 hours in a snowy environment.
Festive Cheer: Allies within 30 ft. gain a +1 morale bonus to attack rolls and saving throws.
Snow Manipulation: Can create small snow constructs (snowballs, mini snowmen) for various purposes.
Aura of Winter: Area within 20 ft. of Frosty is treated as cold icy terrain for enemies.
Frosty the Snowman is an enchanted, sentient snowman known for his friendly demeanor and jolly personality. Created from magical snow, and given sentience by a magic hat, Frosty is dedicated to spreading joy and protecting those in need, especially during the winter months. He is recognized by his corn-cob pipe, carrot nose, and two eyes made out of coal. Despite his playful nature, Frosty can be a formidable opponent in combat, using his icy abilities to defend himself and his friends. He has a special connection with children and creatures of winter. Frosty's presence is often accompanied by a light snowfall and the faint sound of joyful holiday tunes.
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