The Engineer class is finished. This class was inspired by John Carter's ill-fated prospecting companion James K. Powell.
You may recall I mentioned this class back in October of last year, while the basic write up was fairly straight forward, designing all their gadgets was quite a project.
If you are familiar with Warriors of the Red Planet you know the Scientist class has a suite of gadgets they have access to that get more powerful with each level. Likewise the Engineer is the Wild (wild) West equivalent. To put it in classic fantasy RPG terms they fill the roll that a Magic User traditionally has.
The gadget list is a little large at the moment, and perhaps a bit too powerful. It is as if you were to combine all the Magic User and Cleric class spells into one list, since that is kind of how gadgets work.
While the playtesters are letting me know what gadgets to keep on the list, I am deep in the Strange Science section, which is getting bigger than intended! The ideas won't stop coming. To continue with the fantasy RPG analogy they are a bit like what magic items are in that genre. So as you can imagine the possibilities are endless.
I'm making great progress on Gunslinger. The RPG is well on track to be completed in June.
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