Saturday, June 18, 2011

Working on Layout

The final document for Dungeoneer Deluxe, simply called "Hero's Guide" is now in layout. There are still some loose ends to tie up in the back end of the book, various things like using other Dungeoneer sets with it and some optional rules. But I can really start to see the light at the end of the tunnel. This is a huge milestone in the long saga of developing this game.
Still have some illustrations to finish for the cards themselves. By some of course I mean lots. :)

Friday, June 17, 2011

Mistress of Illusion

One of the fascinating things about product development is refining the components that will come in that product. There are a lot of factors, not only the game design which is the primary motivation. But also the cost of materials, the opportunities for higher quality components if you just adjust the design a little, and any number of other little things.

Since Dungeoneer Deluxe has been in development for so long, I've reached the point where I really want to publish it and get it out to you! I don't like the word compromise, I prefer to think of it as practicality, but I have been focusing on taking this design that has been worked on for so long and making sure it can be published. What this means is that instead of being "vaporware" it will someday, soon, be a real product.